#ifndef OBJECTIVE_FLAG_H_INCLUDED
#define OBJECTIVE_FLAG_H_INCLUDED

#include "Billboard.h"
#include "GameObject.h"


class ObjectiveFlag : public GameObject
{
public:
	ObjectiveFlag();
	const char* GetTypeName();
	void Draw();
	void Update();
	bool Load(File* const f);

private:
	Billboard m_billBoard;
	std::string m_texPath;
};

#endif